In video games, "lifesteal" (also known as "life leech") is a mechanic where a character or unit regains health equal to a percentage of the damage they deal to an enemy.
Here's a more detailed explanation:
How it works:
When a character or unit with lifesteal deals damage to an enemy, a portion of that damage is converted into healing for themselves.
Examples:
Some abilities or items in games can grant lifesteal.
Basic attacks, including those that are modified, can benefit from lifesteal.
The healing received is based on the damage dealt after all sources of armor, magic resistance, and damage reduction are taken into account.
Variations:
Some games might have different types of lifesteal, such as "bullet lifesteal" (healing from weapon damage) or "spirit lifesteal" (healing from spirit damage).
Purpose:
Lifesteal is a way to provide a character with a degree of self-sustainability, allowing them to survive longer in combat by recovering health while attacking.
Context:
Lifesteal is a common mechanic in various game genres, including action RPGs, strategy games, and multiplayer online battle arenas (MOBAs).
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